There’s a lot to like about _Zenless Zone Zero _ ; as can probably be expected from a HoYoverse title at this point, the game has top-notch visuals, exceptionally stylish presentation, and a level of consistent polish that even some of the industry’s biggest games can often fail to achieve. But, even putting aside some of the game’s more obvious negatives, like the controversial TV traversal system or the typical HoYoverse gacha grind , there’s one core aspect of the game that I think holds back its (admittedly very flashy and stylish) combat.
As a fan of character action games, there’s a lot that I appreciate about ZZZ , especially in terms of aesthetic and music, but I also can’t help but feel like the game’s combat is held back by being designed for mobile platforms . Especially for an action game, it’s important to consider how many inputs are available to the player – and having to design the game to make it playable on a phone means that there’s a restrictive limit on the amount of available inputs per character, and consequently, a limit on how complex any single character can be.
Soldier 11 is a member of the Obol Squad, a group that is part of the New Erdu Defense Force Obsidian Division. Unlike many other fighters in the game, Soldier 11 actually has a design that lends itself toward fighting and comb
His design is refined but with a slight bit of edge that makes you realize just how dangerous he might actually be. While he’s not adorned with sharp and dangerous implements, Von Lycaon doesn’t really need them to deal serious dam
What makes Rina interesting is that she has this slightly creepy porcelain doll aesthetic going, and the way that she holds her hands in her official portrait definitely doesn’t help matters. The only thing that might make her design better is if it did lean heavier into those doll-like aspects, with something like mock ball joi
In each new area of Zenless Zone Zero , players will have the chance to pick up a multitude of HIA Commemorative Coins , an item that can be exchanged for rewards from the Sage in the Barrel. Each new location will have about 10 or team synergy strategy more HIA Commemorative Coins to be discovered, but they won’t always be easy to f
When you initiate the commission Logistics Disaster, you will immediately be sent into combat . This is because this commission is a combat commission, meaning you will not use the HDD to explore the Hollow , and you will only fight two rounds of f
Like a lot of other mobile action games, ZZZ has only three basic offensive inputs: an attack chain, a skill, and an ultimate. In the worst case, this can make the game’s combat feel overly simplistic and dull. When my ultimate isn’t available, and I don’t have enough meter to use an enhanced skill, I’m simply mashing away on the basic attack chain, waiting for my meter to fill up or for an enemy to present a change to dodge or counter – not helped by the fact that ZZZ ‘s basic enemy types attack very little, and are easily stunlocked.
So, while I think ZZZ’s combat is majorly impacted by being available on phones, the game’s simplicity is also probably intended to some degree . HoYoverse games serve a wide audience, and as much as I personally like character action games, the genre as a whole is relatively niche. I still think there’s a middle ground that the game could’ve found between the Dante of Devil May Cry 4 and 5 – one of the most complex characters to control in any video game – and ZZZ ‘s roster, but I recognize that trending more towards simplicity is probably the better bet for widespread success
You can always switch out Anton for Grace Howard if you prefer her combat style or if you don’t have access to Anton yet. She’s an Anomaly Agent with an especially high Attack stat, making her an excellent Shock damage dealer, and she also benefits from sharing the same Faction as the rest of the Zenless Zone Zero characters mentioned h
Whenever your Basic Attacks deal Physical DMG, Grace gets a stack of Zap shown on the top left of your screen. You’d want to fill these stacks up before using the Skill every time as they massively increase the Anomaly Buildup on the ene
Anton Ivanov is a member of Belobog Heavy Industries, and while he shares a similar sense of fashion as his fellow members, his design has a lot of unique elements. What’s really interesting about Anton is that he really leans into a streetwear and ruffian design while still sporting elements of his work in construct
One of the best Drive Discs for Koleda is a 4-Piece Shockstar Disco , as this will provide a 6% boost to Impact and a 20% increase in Daze when landing basic attacks, dash attacks, and dodge counters on enemies. Considering Koleda is a Stun Agent, these stat increases really play into her strengths and are going to be invaluable in tricky batt
The unfortunate reality for even the best mobile games is that phone screens aren’t that good at emulating an actual controller . For any game that needs buttons to perform actions, those buttons have to be present on the touchscreen – meaning that they have to both take enough space to be easily pressed, but also leave enough empty space so that the game itself is still visible. As a result, the standard for any mobile action game is to cram all the buttons into one corner, with a mock joystick for controlling movement in the corner across from them.